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Diablo 4 is about to get a major new update on PS5, PlayStation 4, Xbox Series X|S, Xbox One and PC. Diablo update 1.4.3 has a June 17 release date and a 6pm BST UK launch time. Blizzard has already revealed the patch notes for the update and there’s no server downtime, so once you’ve installed the patch, you can continue playing. The new Diablo 4 update will attempt to improve certain character classes in order to make them feel more powerful and fun to play. Judging by Blizzard’s comments, fans should be pleased with the new update, especially if you’ve been struggling with the difficulty of the Pit and are looking to reach Tier 60 and earn those Masterworking materials.
Blizzard explains more: “We greatly appreciate everyone’s excitement since the launch of Season 4 and are very happy with the state of the game.
“The changes in this patch are aimed at buffing classes and builds that are not performing as well as their counterparts.
“We are also slightly reducing the difficulty of the Pit to ensure that most builds are able to get to Tier 60 to get their final tier of Masterworking materials.”
As you can see from the patch notes below, Blizzard has also made some pretty significant overall balance changes to Diablo 4.
Healing potions have all been given a boost, particularly when it comes to the initial healing amounts.
The Aspect of the Protector Barrier Cooldown has been reduced, while Doombringer’s Shadow explosion damage is increased.
Diablo update 1.4.3 patch notes…
General
Healing Potions
• Minor Healing Potion
– Initial healing increased by 50%.
• Light, and Moderate Healing Potions
– Initial healing increased by 100%.
• Strong, Greater, Major, and Superior Healing Potions
– Initial healing increased by 200%.
Legendary Aspects
• Aspect of the Protector
– Barrier Cooldown reduced from 30 to 20 seconds.
Mythic Unique Items
• Andariel’s Visage
– Poison nova now spawns on the enemy instead of the player.
– Poison nova damage increased by 50%.
• Doombringer
– Shadow explosion damage increased by 100%.
• Ring of Starless Skies
– Maximum stacks of Resource Cost Reduction and bonus Damage increased from 4 to 5.
– This increases the maximum amount of Resource Cost Reduction and bonus Damage from 40%[x] to 50%[x].
• Tyrael’s Might
– Divine barrage damage increased by 100%.
Paragon
• Stat requirements for non-main stats reduced from 90 to 60 per Paragon Board.
END-GAME
• Health and damage levels have been reduced in the Pit. The adjustment is most significant as players approach tier 60, so more players can fully participate in Masterworking.
• All Tormented bosses have had their health reduced by 30%. This includes Blood Boils from Tormented Echo of Lilith.
BUG FIXES
• Fixed an issue where casting Boulders with Dolmen Stone would cause it to not cast at all.
– Boulders now have a limit of 10 but their damage is increased by 10% for each boulder.
• Fixed an issue Rapid Fire with Scoundrel’s Kiss equipped couldn’t properly hit close targets and could sometimes fire projectiles behind the player.
– This also increases the radius of the explosions by 25%.
• Fixed an issue where Pets were being counted as minions in various cases.